AI Insights · Timothy · April 2022
Top 5 Bubble Shooter Games on iOS in Kuwait - Q1 2022
Explore the performance of the top 5 bubble shooter games on iOS in Kuwait during Q1 2022, including trends in downloads, revenue, and active users.
During the first quarter of 2022, the performance of the top bubble shooter games on iOS in Kuwait showcased varied trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the popularity and financial success of these games.
Bubbles Empire Champions from Yonatan Erez experienced fluctuating weekly revenue, peaking at approximately $438 in the week of January 24 and then gradually declining to about $227 by the end of March. Weekly downloads saw an initial high of 40 in January, but later tapered off, ending the quarter with just 6 downloads. Active users started at 1.7K in late December and declined to 1.4K by the end of March.
Bubble Shooter: Pop & Blast by Ilyon Dynamics Ltd. saw its highest revenue in the week of January 24 at $422, but by the end of March, the revenue had dropped to $45. Downloads were highest at the start of the quarter with 207 in late December, but decreased to 69 by the end of March. Active users showed a decline from 3K in late December to 2K by the end of the quarter.
Bubble Shooter - Panda Pop! from Jam City, Inc. witnessed a peak in weekly revenue at $215 in mid-January and saw a gradual decrease, ending the quarter at $127. Downloads were inconsistent, with a high of 23 in early January and a low of 4 in the last week of March. Active users remained relatively stable, starting at 59 and ending at 51.
Bubble Witch 3 Saga by King had its most significant revenue of $175 during the week of February 7, which then saw minor fluctuations, ending at $95 by the end of March. Downloads fluctuated, with a high of 63 in early January and a low of 2 in late February. Active users started at 391 and saw a slight decline to 313 by the end of March.
Angry Birds POP! from Rovio Entertainment Oyj showed an erratic revenue pattern with the highest being $370 in early March, but dropping sharply to $29 by the end of the quarter. Downloads were minimal, with the highest being 11 in late January and dropping to 0 by the end of March.
For more detailed insights and data on the performance of these bubble shooter games, visit Sensor Tower.